London, UK (Monday, 22 September 2025) – Fateless have today announced the successful completion of the Alpha Wave cycle for its upcoming cross-platform RPG Godforge, marking a major milestone on the road to a full worldwide launch in Q1 2026. Following a $14M (USD) funding round earlier this year, the studio is celebrating its community’s extraordinary achievements with a host of exclusive rewards and opportunities.

Alpha Wave 3 drew over 36,000 players who logged 355,000+ hours of gameplay, secured 12.5 million victories and defeated the formidable endgame boss Fafnir over 213,000 times. Over 1,100 players also earned the coveted Golden Medal, an exclusive commemorative Godforge reward. Originally capped at 1,000, Fateless expanded the reward to honour everyone who conquered the top floor of the Caverns challenge.

To mark this milestone, Fateless is celebrating its community with exclusive rewards tied to standout achievements. Seven stand-out participants have earned a once-in-a-lifetime invitation to join the Fateless team in Las Vegas next year for the unveiling of a full-scale diorama. Crafted by world-renowned Warhammer and miniature YouTuber Squidmar, the diorama will be exhibited at Verko’s Vault and immortalize the team with the highest overall score.

Simon ”HellHades” Lockerby, Co-Founder and CEO of Fateless said: “The reception we’ve seen for Godforge during the Alpha Wave has been incredible to see. The community’s feedback has been invaluable in helping shape Godforge into the game it’s becoming and as a studio we’ve been blown away by what all players were able to achieve during their time with the game. We’re thrilled to be able to reward them for their efforts and can’t wait to celebrate with our top players in Vegas next year. As we move toward our full launch in 2026, we’re excited to continue building this journey together, with our community at the heart of everything we do.”

With this significant development phase completed, Fateless will be using feedback, performance metrics, and community stories to refine Godforge’s balance, content, and immersive experience. This success not only signals the strength of Fateless’s growing community, but also sets the stage for the next chapter of the development of Godforge.

With joint experience in RPGs and hero collection games, Fateless was founded by Simon “HellHades” Lockerby (former content creator and Co-Founder of HH Gaming), Dan “Phixion” Francis (Co-Founder of HH Gaming) and Hisham “Sham” Saleh (CEO of Skeleton Hand) with a joint vision to be a community-led studio, producing a high quality gaming experience.  

Godforge is a cross-platform RPG game set in a richly imagined universe, where players are tasked with harnessing the powers of famous Gods, Myths and Legends spread across many different factions. With strategic depth, cinematic visuals, and an emphasis on community feedback, the game aims to redefine what’s possible in the hero collector genre.

 

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Related links:

🌐 Official Website: www.fateless.gg

X: @FatelessGames

YouTube: @FatelessGames 

Instagram: @fatelessstudio 

Facebook: /FatelessGames

LinkedIn: /Fateless-Games 

About Fateless:

Fateless is a community-first game development studio, founded in 2023 by creators who are developing games alongside their community and players. What began with content creation and guild leadership has evolved into a team dedicated to crafting deeply engaging, player-driven experiences. With a strong focus on player agency, immersive storytelling, and fair monetization, Fateless is building a new kind of studio – one where players don’t just play the game, they help shape it.