Fateless Podcast Recap: THE SOUND OF GODFORGE

On this past Fateless Podcast, Brad was joined two audio powerhouses making Godforge sound as epic as it looks: Norbert, our Sound Designer, and Ivan, our Composer. It was their first time on the pod — but certainly not the last.

Podcast Summary

With 20+ years in audio, Norbert’s journey spans music production, film, and now games. He’s behind the immersive sound effects that bring our heroes to life, crafting each ability, ultimate, and cinematic moment with precision. His philosophy? Keep the creative spark human, but embrace AI to streamline workflows and speed up implementation.

Ivan, our composer, is shaping the Godforge soundscape with deep, faction-based melodies and dynamic music systems. Each faction has its own distinct theme — rich, memorable, and tailored to its narrative soul. Ivan’s also using AI to speed up vocal demos and mixing, while keeping the musical heart handcrafted.

We talked everything from the balance of technology and creativity to favorite game soundtracks (Alan Wake 2, Indiana Jones and the Great Circle, and Hollow Knight got shoutouts). And yes — once you work in audio, you can’t play a game without dissecting its sound. Both artists agree: Godforge is a dream project — rich with lore, atmosphere, and style. And the best part? You can now hear it for yourself! Check those tracks out on the NEW official Godforge YouTube channel. 🎵

🎧 Check out the full podcast and hop into the Discord to let us know which faction theme you want to hum while cooking dinner.