Fateless Podcast Recap: THE FUTURE OF GAMING IS…

In this week’s Fateless Podcast, Brad, Dirk & Juho explored a topic that’s top of mind for modern game developers: how to create a compelling, fair experience across platforms and player lifestyles. With Lead Designer Dirk and Community Manager Juho joining the conversation, the crew unpacked how Godforge is tackling the challenge of supporting both five-minute mobile sessions and ten-hour PC grindfests.

Podcast Summary

As mobile and PC gaming continue to blend—thanks to tools like Steam Decks and PC launchers—Godforge aims to be equally accessible to a player taking a break at work or someone deep in strategy mode at home. That means short-session content for mobile players, but also deep, challenging endgame content that rewards theorycrafting and long-term investment. The podcast also dove into progression balance. How do you reward both casual and hardcore players without punishing either? The team shared ideas around optional difficulty layers, seasonal mechanics, and community-led tournaments—all designed to allow flexibility in how players choose to engage, without making one path feel mandatory.

Finally, the discussion touched on leaderboard fairness, potential for custom PvP tournaments, and how empowering players to create their own challenges could open the door to deeper engagement. From design philosophy to platform support, Godforge is shaping up to be a title that respects your time—however much of it you have to give. Be sure to check out the YouTube video for the full conversation!