Fateless Video Recap: YES! WE CHANGED THE RATES — SUMMONING SYSTEM & PITY UPDATED v
Simon dives deep into the hot topic of the week: Godforge’s summoning system — and how community feedback is shaping it in real time.
After sharing early numbers, the team listened closely, reviewed feedback, and met with the economy team to fine-tune the system. The goal? Balance long-term fun, fairness, and business sustainability.
🎯 Key Updates
- Hard Pity Confirmed
You’re guaranteed a Legendary within 200 summons & an Epic within 20 summons on Eternal and Ancestral stones. Clear, transparent, and visible in-game. - Improved Epic & Legendary Pity
Pity thresholds for Epic and Legendary pulls have been adjusted to 20/20/20 (depending on stone type), making dry streaks far less painful. - Echo Fragment System
Every summon earns fragments toward redeeming a duplicate Legendary you already own. This allows:- Targeted awakenings
- Imprint conversions
- Long-term free-to-play competitiveness
- Mortal Aetherstones Glow-Up
Low chance, but yes — you can pull a Legendary. Because those “no way!” moments matter.
⚖️ The Philosophy
Legendaries should feel exciting. Epics should matter. Progression should feel earned.
And yes — the game must stay healthy long term.
Check out the full breakdown (and the graphic) for all the details — and watch the video for Simon’s full explanation.





