Engaging Endgame Content and Game Mechanics with Scratch

In this week’s episode of the Fateless Podcast, Simon and Sham from the Fateless team are joined by long-term friend and special guest, Skratch. The discussion centers on the critical elements needed to keep players engaged in hero collector games, particularly focusing on endgame content, the importance of a social experience, and the balance between PvE and PvP content.

Guest Introduction

Skratch, a seasoned gamer and content creator, is currently covering popular games like Raid: Shadow Legends and Dragonheir: Silent Gods. He shares his insights on what makes these games engaging and how they can improve to retain player interest.

Minimum Heroes for Successful Game Launch

The conversation kicks off with a discussion on the minimum number of heroes a game needs to launch successfully. Skratch emphasizes that having 200 to 300 heroes is crucial to keep players interested and to provide enough diversity in gameplay. He notes that games with fewer heroes tend to lose player interest quickly.

Challenges in Game Mechanics

Simon and Sham delve into the importance of having varied and challenging game mechanics. They discuss how different heroes should offer unique skills and abilities, which prevent the gameplay from becoming monotonous. Skratch agrees, highlighting that balancing these characters is essential to maintain a competitive and engaging environment.

Importance of Social Experience

Skratch stresses the importance of a social experience in endgame content. He believes that having challenging content that players can work towards collectively, such as clan-based activities or world bosses, is vital for long-term engagement. The discussion touches on the idea of integrating cooperative gameplay elements to foster a sense of community among players.

PvP Content and Player Incentives

The team explores the role of PvP content in hero collector games. Skratch suggests that while PvP is important, it should be balanced with PvE content to cater to all players. He proposes that the best rewards should be tied to PvP to incentivize participation without making it mandatory. The concept of rewarding players with exclusive avatars or cosmetics for their achievements in PvP is also discussed.

Potential Features for Future Games

Towards the end of the podcast, Skratch shares his ideas for future game features. He suggests the inclusion of a world boss that all players work towards defeating, providing a massive community-driven goal. Additionally, he advocates for more engaging and rewarding PvP modes, such as live arena battles and clan vs. clan competitions.

Conclusion and What’s Next for Skratch

The episode wraps up with Skratch discussing his future plans. While he continues to cover Raid: Shadow Legends and Dragonheir: Silent Gods, he remains open to exploring new games that push the boundaries of the genre. He expresses a desire for games that offer a balanced mix of challenging PvE content, engaging PvP modes, and a strong social experience.

Favourite Mythological Character

In a lighter segment, Skratch reveals his favourite mythological character, Hercules. Inspired by the classic TV series, he appreciates the character’s strength and heroism, which he hopes to see reflected in future game characters.

This episode offers valuable insights into the mechanics of hero collector games and the elements that keep players engaged. Scratch’s expertise and the team’s discussions provide a comprehensive look at how to create a balanced and rewarding gaming experience.

Be sure to check out Skratch’s channel for more content and join the discussion on our Discord server. Stay tuned for more exciting episodes of the Fateless Podcast!